Celine R. Lafosse
About me
My research and work revolves around interactive storytelling and production. It is crucial for me to use interactivity as a tool to further drive a narrative beyond dialogue and visuals, as games have brought a new age of storytelling that I am eager to explore.
My most prominent work includes “Silent Numbers”, a thesis project presented at Steam Nextfest 2026, and “Academical 3.0”, a choice-based interactive story game for RCR education.
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Education and Achievements
2022 - 2024
UC Santa Cruz
Bachelor of Arts, Art And Design: Games And Playable Media​
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4.0 GPA, Summa Cum Laude graduate
2022 - 2024
Games Design and Art Collaboration Officer
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Managed the writing department during the development of a Multi-month-long project created in GDA’s mock studio. Collaborated with a team of 68 + students.
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Created workshops for the writing department to teach how to write for games.
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Created and hosted writing-based events for the club.
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Moderated a discord server with 200+ people.
2024 - 2025
Academical 3.0
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Lead Writer and Producer in the Expressive Intelligence Studio for Academical 3.0.
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Utilized a choice-based interactive story game for RCR education, with a focus on social simulation.
2023 - 2024
CMPM 110
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Working with Professor Noah Wardrip-Fruin to create the class “Writing for Games Technologies.”
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Focuses on teaching students how to write narratives for games.
2026
UC Santa Cruz
Masters of Science, Computational Media
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Expected in Spring 2026
2025 - 2026
Studio T12
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Founded and led the indie game studio “Studio T12” in the production of debut title “Silent Numbers”.​
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Managed the production schedule alongside narrative writing, 2D assets, and sound design.
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Participated in Nextfest 2026 and NarraScope 2026.
Skills
Adobe Products
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After effects
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Photoshop
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Animate
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Primer Pro
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Substance painter
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Game Softwares
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Unity
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Blender
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Autodesk Maya
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Twine
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Ink
Other
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Narrative Design
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2D design
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2D Art
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Event planning
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Meeting planning
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Team leadership